Phil Spencer confident in his decision to delay Starfield

Phil Spencer confident in his decision to delay Starfield

star fieldBethesda’s original release date has passed but, despite fan disappointment, Xbox boss Phil Spencer is convinced that delaying Bethesda’s latest was the right decision.

Talk to The edge (and spotted by Gamer on PC), Spencer said that releasing a game too soon was a mistake the company had made before and, especially since Starfield is the first Bethesda game to be released as an Xbox exclusive, he wanted the developers to feel supported by their new editor.

“We have experience shipping games too soon,” Spencer said. “But looking back, when you look at a game like Starfield – which took so long and so much investment in new IP from the team – the decision to give the team time to build the game she thinks she should build is just the right thing to do.”

He continued, “Starfield and Redfall, which are our first big Xbox games with [Bethesda owner] ZeniMax coming into the team, I just wanted to make sure those teams felt they had the support they could get from Xbox. Maybe feel some of the benefits of being part of a larger organization that has other sources of income and other things that might be helpful.”

Starfield has been delayed from a November 11 release date to a more vague “first half of 2023” next to Redfall, Arkane’s open-world shooter in May, which left a lot of people frustrated with the lack of first-party Xbox content, including Spencer himself.

Bethesda is certainly aiming for the stars with its Massive space RPG though, as he understands more than 250,000 lines of dialoguethe the biggest city ever featured in one of its gamesand a longer main quest than Skyrim and Fallout 4.

Ryan Dinsdale is an IGN freelancer. He’ll be talking about The Witcher all day.

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